yeah,I also find it in `flags.h` ``` #define OSQUE...
# general
u
yeah,I also find it in
flags.h
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#define OSQUERY_FLAG(t, n, v, d, s, e, c, h)                                   \
  DEFINE_##t(n, v, d);                                                         \
  namespace flags {                                                            \
  const int flag_##n = Flag::create(#n, {d, s, e, c, h});                      \
  }
....
#define HIDDEN_FLAG(t, n, v, d) OSQUERY_FLAG(t, n, v, d, 0, 0, 0, 1)