Title
#kolide
s

seph

03/22/2022, 2:43 AM
On the launcher side, I think that’s correct — launcher buffers up to
MaxBufferedLogs
, and when you have more it starts dropping them. That’s probably set to 50k by default. Whether this means you have a device that is sending a very high number of logs, or one that isn’t successfully communicating I don’t know.